|
||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||
TVector3D's _a and
_b.
TEntity3D object to the ObjectList.
ObjectList
Double2String.
Double2String.
double to a String in DBSTANDARD mode.
double to a String with a certain roundoff.
TEntity3D's used in Z sorting
TEntity3D object in the ObjectList.
TPolyObject3D) that can import a simple 3D object of .OBJ format
(exported by Lightwave, a 3D drawing program).Entity3D's
ObjectList (default 1000)
_b.
_b
TEntity3D's can be stored.
TEntity3D object from the ObjectList.
TEntity3D object from the ObjectList.
_angle.
_Angle measured in radians.
_PosVec and the direction vector _DirVec by
an amount _angle
doubles.
TVector3D's
ObjectList
String to a double.
TEntity3D so it has it's own coordinate systems.
TEntity3D. TEntityList3D. TEntity3D. TEntityList3D and contains in it's objectList
a number of TLine3D objects to create a spiral (spring)._a and _b from
_a and the vector _b
_a and the vector _b,
and returns the result in vector _c
_a and _b from
_b
_b
and returns it's result in vector _a
_a and the double _alpha
_a and the double _alpha and
puts the result in _b
_b from this vector
_b from _a so _a-_b
|
||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||